![]() ![]() For those familiar with Space drag, the "Reset offsets" toggle resets your height to 0,0,0 but using PSM and OVRAS together I can use PSM's reset, bypassing OVRAS's reset making my actual height reset point 0,-15,0. I do use advanced settings but in conjunction with PSM to achieve a "reset under the floor" button. Now last time I asked a similar question people told me to use OVR advanced settings Space Drag. I would be in anyone's debt who could tell me what the corresponding button mask numbers were for index controllers within Open VR! Meaning 128 = A on my right hand and 2 = Y and B on each hand with 4 being the middle finger trigger on each hand. PlayspaceMover.exe -l 4 -r 4 -resetButtonMask 2 -physics -rightTogglePhysicsMask 128 -gravity 6 If you want to support me and encourage to create new mods, click on 'Donate' button. I now know that the index can work with PSM as long as the user knows what numbers to use for the button bindings. So since this 5. I am switching to Index shortly and was hoping that someone out there knows the controller button mask numbers for index. Ive gotten accustomed to using Play Space Mover (Not OVR Advanced setting space drag) over the past 2 years on my Rift. Now I've posted a similar question but since I have done more research my question has changed. Please check the wiki and our troubleshooting guide.Please browse the subreddit for common questions & check the wiki.We don't allow political discussion or sub-reddit drama.No impersonation, claiming to have "insider knowledge", or posting intentional misinformation.We don't allow memes, or URL shorteners.Double Click the same buttons to reset your. ![]() How to use: Hold X or A in Touch Controllers and move to climb on air. A MelonLoader mod that replicate the SteamVR's Playspace for Oculus. Self-promotion is allowed for game developers and YouTube personalities, please read further below. If you want to support me and encourage to create new mods, click on \'Donate\' button.No buying, selling, begging, giveaways or crowd-funding.Low effort posts that are not allowed include shipment notification, arrival and unboxing photos. Posts must be on-topic and relevant to Valve Index. Posts must be about or related to the Valve Index and must not be low effort.Discussion and debate is encouraged but name-calling and/or harassment will not be tolerated.This works, and it eliminates the need for Playspace Mover entirely since OVR Advanced Setting now has that ability. To reset your playspace, what I did was head over to OVR settings and selected Space Fix, then selected the Revert option at the bottom. Save bindings and you should be able to move your playspace.Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press).Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab.Go to SteamVR settings and go to the Controller section.If "Comfort Zone" is any number other than 0, make it so. Go to "Motion" and enable Space Drag for left and right hands.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. In the meanwhile, there is another way to get playspace to work. However for naelstrof's playspace mover it still remains a problem. It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal. ![]()
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